
Games, Prototypes, and Otherwise (Windows Builds)
This project is essentially a piece of self-care art made out of necessity with really the only intended audience of myself. It's a short interactive narrative about communicating with the player's internal dialogue in the face of a painful thoughts.
Cool Features:
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Low Fidelity Visuals
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Atmospheric Score
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Player Name Taken Into Account
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Self Destruct Ending When Run as Administrator
This Halloween game jam project asked the question, "Is the Devil a decent dad?"
Cool Features:
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Randomized Level Generation
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CRT Aesthetic
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Platforming & Spanking
This game jam project is an FMV nightmare produced in the midst of a quarantine.
Cool Features:
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It's all Full Motion Videos
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VFX is On Display
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Video Production at Work
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Collaborated with Jeff Pennington to Remake the Cantinflas Cartoon Character
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I wore a Dress
This project was developed as my Capstone project for UTD's ATEC program. I wanted to play through my childhood, through my family's filmed history. Habla Con Migo is a one-button platformer developed so anyone from my child-aged cousins to my grandparents could play it. The project won "The Most Innovative Capstone" award for the 2019 ATEC Capstone celebration and was a finalist for the "Best Capstone" award.
Currently, the game is incomplete, only featuring one playable level. However, it is a project I look forward to completing In the future.
Cool Features:
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Interactive Full Motion Video
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One Button Control
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Short Film Introductions
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My Real Life Family
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An Incredible Song Loop by James Popiel
Here's an interview I gave on an upcoming project called Ningún Sombra. It's currently in development, and won't be out for quite sometime.
© 2022 Rudy Avila